MMORPG KIT (2D/3D/Survival)


MMORPG KIT (2D/3D/Survival)
UNITY | 3D | 20.46 MB

This package contains various of script and example to help you create your own Single/LAN/MMO Survival Action RPG games.

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[ Document | Bug Report | Discord Channel | Road Map | Changelog ]
[ Demo Windows | Demo Android | Demo Shooter Windows | Demo Shooter Android ]

Features
– No CCU Limit
– Multiple Map Server for MMO Mode
– Account & Character Management for MMO Mode
– Sqlite, MySQL database for MMO Mode
– Character save as Binary file for Singleplayer/LAN Mode
– Characters with various stats (Hp, Mp, Armor, Accuracy, Evasion, Critical Rate, Critical Damage Rate, Block Rate, Block Damage Rate, Move Speed, Attack Speed, Weight Limit
– Customizable character attributes, you can setup any attributes such as Strength, Dexterity, Vitality, Intelligence and so on as you wish
– Damage Element and Resistance system which able to customize you can setup Fire, Lightning, Ice and so on as you wish
– Customizable defend equipment, you can setup any armor to equip at any location such as Head, Chest, Feet as you wish
– One Hand, Dual, and Two Hands weapons
– Equipment effectiveness with attributes, Sword may be better using with characters who have much Strength, Bow may be better using with characters who have much Dexterity
– Equipment Refine/Enhancement
– Equipment Set
– Equipment Socket and enhancer
– Equipment can add skill level – Character Skills, Attack/Buffs/Debuffs
– Group/Party Skills
– Summon Monster Skills
– Gain Exp, Gold, and Items from Monsters
– Gain Exp, Gold, and Items from Quests
– Customizable NPC dialogs, you can setup any dialogs, menu, and condition to show menu
– NPC can assign quests
– NPC quest indicators
– NPC can sell items
– Player can sell items to NPC
– Player can deal items and gold to other player
– Player can battle with other players (PVP)
– Item craft system
– Hungry, Thirsty, Food and Water
– Building system
– Harvesting system
– Cash Shop
– Party System
– Guild System
– Guild Level and Skills System
– Faction System
– Customizable guild member roles
– Pet System
– Single Player Instance Dungeon System
– Party Instance Dungeon System
– Player storage system, players can deposit/withdraw an item from storage, other characters in the same account also able to access the storage
– Guild storage system, players can deposit/withdraw an item from storage, other characters in the same guild also able to access the storage
– Player bank system, players can deposit/withdraw gold from the bank, other characters in the same account also able to access the bank
– Guild bank system, players can deposit/withdraw gold from the bank, other characters in the same guild also able to access the bank
– Mount system, player can use item / skill to summon and ride horse / alpaca / hawk and so on
– Monster can use skills
– In-App Purchasing for in-game hard currencies
– Multiplayer networking system implements using LiteNetLib
– Support both Legacy animation and Mechanim animation